Red Resonator
FIRE 2

Red Resonator

  • Archetype:
  • Resonator

  • ATK:
  • 600

  • DEF:
  • 200

  • View:
  • 6188




When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of "Red Resonator" once per turn.




 
 
AI Power Analysis
Combo EnablerConfidence: MediumEvaluated Oct 6, 2026
74± 5/ 100
Power Score
Intrinsic 71
Deck 73

Red Resonator — Power Evaluation

Final Score: 74 ± 5 · Confidence: Medium

  • Intrinsic: 71 · Deck: 73 · Meta: provisional
  • Primary role: Combo Enabler · Secondary: Material Body

Why it scores here

Red Resonator is a Level 2 Tuner that reliably generates resource acceleration through its Normal Summon effect, Special Summoning a Level 4 or lower monster from the hand. The card's true power lies not in raw disruption but in enabling consistent Synchro lines as a Tuner body and combo facilitator across 42 distinct archetypes, primarily in Resonator and Archfiend homes. Guides identify it as a core component of modern Resonator decks, and it appears in boards with 100 power-index scores, confirming its role as an enabler rather than a finisher. The low ATK (600) and LP-gain effect contribute minimally to the score; the card's value comes from free body generation and excellent material utility.

Axis scores

Axis Score Evidence
Accessibility 75 Appears in 400 of 400 matched decks as a Level 2 normal-summonable Tuner across 42 distinct archetypes, with Resonator and Archfiend as primary homes at 19-24% each (verified).
Combo & Conversion 72 Generates one free Special Summon from hand on Normal Summon, enabling multi-card Synchro plays within Resonator/Archfiend lines showing 100 power-index combos (observed).
Resource Economy 62 Normal Summon effect grants +1 free body from hand; Special Summon effect gains LP with no card advantage beyond the initial Special Summon (verified).
Effect & Interaction 10 No negation, removal, or disruption effects; LP gain is passive defense only with no capability to interact with opponent boards (verified).
Material Utility 82 Level 2 Tuner with FIRE/Fiend typing feeds directly into Archfiend/Resonator Synchro lines (88% co-deck rate with Hot Red Dragon Archfiend Abyss) and remains useful even when effect is negated (verified).
Resilience & Flexibility 58 Once-per-turn restriction on Special Summon effect and no inherent protection; survives through material value and availability across multiple archetype homes reducing single-card dependence (verified).
Deck-Building Efficiency 78 Average 1.42 copies per deck across 42 archetypes with no archetype lock or deck-building penalty; splashes efficiently into Archfiend (23.8%), Bystial (6.2%), and Earthbound (3.8%) alongside primary Resonator home (observed).

Calculation

Weight profile: 0.7 Combo Enabler + 0.3 Material Body. Intrinsic ≈ 71, Deck ≈ 73, Meta = provisional. Modifiers: Splashability Bonus (1); Efficiency Bonus (1). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free Special Summon on Normal Summon accelerates resource generation reliably
  • Clean Level 2 Tuner material for Synchro-heavy archetypes
  • Highly splashable across Fire/Fiend synergistic decks (42 archetypes proven)
  • Guides confirm core role in modern Resonator strategies post-2025 support
  • 1.42 average copies per deck suggests healthy integration without garnet risk

Weaknesses

  • No opponent interaction or disruption capability; purely offensive enabler
  • Moderate Life Point gain effect is situational and low-impact to score
  • Dependent on additional cards in hand/field to reach full combo potential
  • Vulnerable to hand disruption (Ash Blossom & Joyous Spring on summon effect)
  • Very low ATK/DEF (600/200) makes the body fragile to removal once summoned

Counters / choke points

  • Ash Blossom & Joyous Spring negates Normal Summon effect
  • Effect Veiler or Ghost Belle on chained Special Summon effect
  • Monster removal targeting the body before Synchro resolution
  • Hand disruption (Droll & Lock Bird, Deck Lockdown) limiting Level 4 or lower options in hand

Best use

Combo Enabler / Tuner Facilitator for Synchro lines. Decks: Resonator (primary, 19.2%), Archfiend (primary, 23.8%), Bystial/Byssted (6.2%), Earthbound (3.8%).

Evidence & gaps

  • Verified: Normal Summon effect Special Summons 1 Level 4 or lower from hand (card text); Special Summon effect gains LP equal to target ATK, once per turn (card text); Appears in 400 matched decks with 1.42 average copies (deck stats); Level 2 Tuner with FIRE/Fiend attributes (card specifications); Combo examples show 100 power index (combo statistics); Guides cite it as core Tuner component in Resonator decks (guide snippets)
  • Observed: Resonator and Archfiend archetypes are primary homes at 19-24% inclusion (deck frequency); Appears in 42 distinct archetypes demonstrating broad portability (archetype spread); 88%+ co-deck rates with Hot Red Dragon Archfiend Abyss and other Synchro bosses (partner statistics); 100% appearance rate in matched combo set; both combos at 100 power index (combo presence); Usage statistics show 100% inclusion in Nimble, 66.7% in Spright (format-specific statistics)
  • Inferred: Free body from Normal Summon enables resource acceleration beyond card advantage (effect interpretation); Level 2 Tuner nature makes it excellent Synchro material for levels 5-10 summoning (rules inference); Card's primary role is Combo Enabler based on free summon effect and Tuner typing (role analysis); Portability across 42 homes indicates design that works in multiple Fire/Fiend synergistic strategies (pattern analysis); Archfiend inclusion at 23.8% suggests the card serves as generic Resonator support beyond strict archetype naming (design inference)
  • Data gaps: Combo role breakdown uniformly 0% for all role categories (as_starter, as_searched, as_material, as_payoff) despite 100% appearance; unclear if combos lack role-tagging or card serves as background enabler No Top-Card ranking available; cannot confirm tournament meta presence or competitive viability Banlist token missing from evidence; assumed unlimited copies, but actual banlist status should be verified Combo starter count average is 0.5; most combos may not use Red Resonator as direct opening piece despite presence No archetype-specific usage statistics for Resonator (primary home); only Nimble and Spright have StatisticsCard entries











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